Porting Star Smasher over to Unity 3D in 20 days was no easy feat, but we did it! Thank you, Sailakshmi, Surendra and Pradeep: great work, guys! We’re finishing up the final QA run for our iOS build. A full-featured game, this version of Star Smasher has powerups, catapults, huts and forcefield upgrades! With ads and in app purchases built in, Star Smasher has finally emerged out of beta. 😀 This release will go out for iPad as well and will include Facebook notifications to keep track of your high score.
And finally to the artist, Matt R. who came up with the original concept art for Star Smasher: dude, thank you for making this possible – your work continues to inspire all of us! To infinity & beyond, as Buzz Lightyear would say and rightly so, we feel like we’re on the cusp of new beginnings and are excited to see what happens next.
Wish us luck! 🙂